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Exposing the sacred monumentality in Ugarit: Remodelling the temple of Baal
Published in Koen Van Balen, Els Verstrynge, Structural Analysis of Historical Constructions: Anamnesis, Diagnosis, Therapy, Controls, 2016
T. Teba, D. Theodossopoulos, J. Crow
strategy and long-term maintenance and monitoring program should be established. Using the virtual reality to modeling the conservation proposal has been an effective tool that has displayed the conservation principles together with the original ruins and allows the perception of the reality and materiality of proposed interventions. Reconstructing the volume of the temple restores the role of this gigantic structure in comprehending the overall image of the city. Apart from the two temples and some well-preserved houses, The Acropolis area is not known very well owing to its poor accessibility and preservation. Therefore, the conservation proposal has attempted to connect the temple to the surrounding fabric by reconstructing some of the paths. However, the temple proposal is an integral part of the intervention network in the city, Figure 2, complementary with the interventions proposed to the Royal Palace, Residential Quarter, South City, the other temple, etc. This creates a comprehensive urban conservation proposal that enables a consistent narrative to be mapped onto the city's fabric and enhances the visitors experience on architectural and urban scales. This is part of ongoing research which studies the urban conservation proposal and management strategy for the entire City of Ugarit. The temples as dominant urban elements in the site constitute an essential part of this study.
Materializing hybridity in architecture: design to robotic production of multi-materiality in multiple scales
Published in Architectural Science Review, 2019
Sina Mostafavi, Benjamin. N. Kemper, Chong Du
To produce hybrid material systems, in addition to the multimode nature of production techniques, methods of digital modelling and computation of multi-materiality are a fundamental aspect. With this respect, the process of translating a digital representation model into a production routine, which is customized for certain techniques, is studied in several projects. In Materially Informed Robotic Ceramic 3D Printing, a recursive system is developed through which a continuous robotic toolpath is computationally generated, in order to create a porous ceramic structure (Mostafavi and Bier 2016). Further computer-aided modelling methods, that facilitate the production of hybridity, propose voxel-based representation techniques for complex material distributions (Michalatos and Payne 2016). The voxel-based modelling approaches allow for a higher resolution application of additive manufacturing. While using robotic manufacturing at architectural scales, further compound digital modelling approaches are required in which the nature of robotic tooling is considered. Therefore production routines provide feedback to design materialization processes and digital modelling approaches. This integration of fabrication constraints within the architectural design process creates the possibility for direct and instantaneous feedback between the fabrication constraints and the design intent (Pigram and McGee 2011). Consequently, the case studies in this paper present a framework of design computation to robotic production methodology with the focus on multi-materiality in various architectural scales. The three projects discussed in detail are: hybrid of flexible cork with rigid polystyrene, hybrid of structural concrete with permanent parts of the mould intertwined, and a hybrid of soft additively deposited silicone with subtractively produced hard polystyrene. The third case study is explained in more detail as a conclusive project on design to the robotic materialization of hybridity.