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Fifty years in home computing, the digital computer and its private use(er)s
Published in International Journal of Parallel, Emergent and Distributed Systems, 2020
Stefan Höltgen
Not only gaming consoles but also home computers reached the end of their 8-bit era in the middle of the 1980s. When microprocessor manufacturers (Texas Instruments’s TMS9900, Intel’s 8086, and Motorola’s 68000) started to produce and sell 16-bit CPUs in the second half of the 1970s ten years later those chips got cheap enough to be implemented in home computers and video game consoles.13Apple’s LISA (1983) and Macintosh (1984) computers, Sinclair’s QL (1984) Commodore’s Amiga (1984), and Atari’s ST (1985) started the 16-bit era in home computing. They featured more RAM capacity, faster and bigger peripheral memory and new special chips for sound, graphics and mathematical operations.