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Towards an Adaptive Office Environment: Effects of Sound and Color of Light on Performance and Well-being
Published in Peter Vink, Advances in Social and Organizational Factors, 2012
Elsbeth M. de Korte, Lottie F.M. Kuijt-Evers
To cope with office noise in open plan offices, employees often turn to use their Mp3 players, to listen to music, thereby shutting out auditory distractions coming from the office environment. There has been considerable interest into whether productivity can be increased in the presence of background music at work (Furnham & Strbac, 2002; Cassidy and MacDonald, 2007). Experimental literature on the potential benefits and drawbacks of background music at work has noted the interaction between type of task, type of music and individual differences in understanding the distractibility of music at work. It is hypothesized that music may have a positive effect on routine tasks as it serves to reduce tension and boredom, but for complex tasks, music may act as a distracter (Furnham & Strback, 2002; Cassidy and MacDonald, 2007).
An Introduction to Sound, Hearing and Perception
Published in Nick Zacharov, Sensory Evaluation of Sound, 2018
The main purpose of the human voice is to communicate between humans using language and other utterances, where information of concepts and state-of-mind can be delivered. Humans also have developed music, which is a form of art that is composed of sound and silence. Music can be used to communicate emotions to the listener, for example, a the background music of a movie is often used to affect the perceived mood of scenes. There are thus many tasks where hearing is used, and the brain does a magnificent job of extracting all obtainable information from sound signals arriving at the ear canals.
System Development and Evaluation of Human–Computer Interaction Approach for Assessing Functional Impairment for People with Mild Cognitive Impairment: A Pilot Study
Published in International Journal of Human–Computer Interaction, 2023
Tian Su, Zixing Ding, Lizhen Cui, Lingguo Bu
The system architecture is implemented using Unity 3D (2019.4.37f1c1). It offers the patients three difficulty modes. The primary mode focuses on improving patients’ cognition of three-dimensional shapes by identifying four types of blocks: cylinder, cube, hollow cylinder, and hexagonal prism. The intermediate mode guides patients through cognitive training and enhances their perception of model structures by filling in the blanks with digital blocks and reducing the complexity of the models. The advanced mode allows patients to build blocks and express their creativity through reflection. Throughout the cognitive training process, the system plays soothing background music to provide auditory stimulation, which can positively affect the patient’s mood and behavior, alleviating fear and anxiety. In particular, biographically relevant music helps to awaken the patient’s memory (Unbehaun et al., 2021). At the end of each mode, the system records the time taken by the patient to correctly complete the tasks. This data is then provided to the relevant nursing staff to further refine the patient’s cognitive training program. Figure 4 shows the design flow.
The effects of background music on the work attention performance between musicians and non-musicians
Published in International Journal of Occupational Safety and Ergonomics, 2021
Medically, background music has an excellent regulating effect on human psychology and physiology [2]. This study investigated the attention performance of musicians and non-musicians, and the findings and a discussion thereof follow.