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The Profile of Emotional Designs: A Tool for the Measurement of Affective and Cognitive Responses to In-Vehicle Innovations
Published in Michael A. Regan, Tim Horberry, Alan Stevens, Driver Acceptance of New Technology, 2018
Robert Edmunds, Lisa Dorn, Lee Skrypchuk
The study employed a 2x2 factorial design with one within-subjects’ factor of Experience with two levels (Information and In-vehicle) and one between-subjects’ factor of Information Type with two levels (Text/Picture and Text/Picture + Video). The effect of sitting in the car and using the iDrive on PED ratings was also investigated across groups.
Design for Luxury Front-Seat Passenger Infotainment Systems with Experience Prototyping through VR
Published in International Journal of Human–Computer Interaction, 2020
In-vehicle infotainment systems are the parts of automotive HMI (human–machine interface) that provide “information” and “entertainment” services to car occupants. The basic functionalities of the latest infotainment systems provided by the luxury car manufacturers (e.g., Bentley Motors Infotainment, BMW-iDrive, Jaguar-Incontrol, Mercedes Benz-Command) involve navigation, media, radio, telephone, settings, and vehicle information. Most of these systems are placed in central dashboard/console and, front-seat passengers have a partial access to their controls and displays.
Empowering Driver-Passenger Collaboration: Designing In-Car Systems with a Focus on Social Connectedness, Fairness, and Team Performance
Published in International Journal of Human–Computer Interaction, 2023
Melanie Berger, Debargha Dey, Aditya Dandekar, Bahareh Barati, Bastian Pfleging, Regina Bernhaupt
For the general design of the IVIS user interface (UI) (see Figure 2a), we took existing in-car UIs such as BMW iDrive, Apple CarPlay and Android Auto as inspiration and integrated access to standard in-car functions such as navigation, radio, music (collaborative functions), phone, messaging, calendar, settings (personalized functions) and car status (informative function). The individual concepts and their corresponding UI designs are explained below.