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Application of virtual reality technology to cultivate skill for visual inspection of bridge
Published in Hiroshi Yokota, Dan M. Frangopol, Bridge Maintenance, Safety, Management, Life-Cycle Sustainability and Innovations, 2021
K. Ishibashi, H. Furuta, Y. Nomura, K. Nakatsu, K. Takahashi
This study develops a prototype of proposed system, and examines its usefulness for the cultivation of bridge management engineers. Firstly, we create a learning content using photo captured by 360-degree camera. Next, this study examines the applicability of data collected from a test by constructing a data collection system using VR with eye tracking.
Vehicle-ride sensation sharing system with stereoscopic 3D visual perception and vibro-vestibular feedback for immersive remote collaboration
Published in Advanced Robotics, 2022
Vibol Yem, Reon Nashiki, Tsubasa Morita, Yasushi Ikei
Systems supporting remote collaboration have been studied and developed for years, and in visual information sharing, the traditional technique has used cameras and video projectors [7, 8]. Currently, high technologies of a 360-degree camera and HMD allow local experts to attend to remote tasks with a highly immersive sensation. Nagai et al. [9] have developed a head-worn system with multiple cameras to capture the entire surrounding visual environment. Teo et al. [10] and Lee et al. [11] proposed a remote collaborative system using a mixed reality technique combined with a live 360-degree video for better performance and enhanced co-presence. Other studies have focused on sharing hand gestures and eye gazes [12–14]. Shiroma et al. [15] developed a visual information sharing system for the collaboration between a first-aid expert at a remote critical care center and a non-expert at the patient's location. Oyama et al. [16] proposed a behavior navigation system using augmented reality and mixed reality technologies for remote assistance in which non-expert becomes a telexistence slave robot for the expert.
Applications of augmented reality and virtual reality on computer-assisted teaching for analytical sketching of architectural scene and construction
Published in Journal of Asian Architecture and Building Engineering, 2023
The 360-degree camera (Insta360 Evo) was used to record the on-site demonstration. This 360-degree camera can unfold the two circular fisheye lenses in the same direction to record 180-degree stereo video to be viewed in 180-degree VR mode with VR headset. It also can output a 180-degree video in a normal manner that includes the frontal half sphere that covers the field of view of the sketching process as well as the architecture before the eye. At the same time, a regular video focusing on sketching on the poster paper was also filmed using an iPhone12 equipped with a three-axis stabilizer. Figure 6 illustrates the three types of videos and their differences in immersion, interaction, and imagination.
A novel context-aware system to improve driver’s field of view in urban traffic networks
Published in Journal of Intelligent Transportation Systems, 2022
A. Nourbakhshrezaei, M. Jadidi, M. R. Delavar, B. Moshiri
Premachandra et al. (Premachandra et al., 2020) developed a method that allows a 360-degree camera (3DVC) to collect data from the entire intersection to detect and track all moving objects. They explained that their investigation can address the problem that is related to the blind spots for drivers and automated vehicles.