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Not Your Public Library’s MakerSpace: The Nuts and Bolts of a Physical Place
Published in M. Ann Garrison Darrin, Jerry A. Krill, Infusing Innovation into Organizations, 2016
Finally, the space must have resources and spaces for mechanical prototyping, electrical prototyping, Design Thinking, and digital prototyping. Mechanical prototyping will be discussed in this chapter. The co-location of these capabilities allows for cross-collaboration between people utilizing these spaces. Digital prototyping leverages the virtual space as a place to meet up and prototype. The co-location of a MakerSpace and Design Thinking resources facilitates a rapid prototyping cycle from the conceptual and facilitates a focused making activity. This mingling of competencies allows for unique work team parings, brainstorming, ad hoc prototyping of emergent ideas, and concept exploration.
Analysis of body-to-pattern relationship using traditional pattern drafting techniques: implications for automated digital prototyping
Published in International Journal of Fashion Design, Technology and Education, 2023
R. K. J. De Silva, P. U. Navodhya, Simeon Gill
Digital prototyping has become necessary in clothing manufacturing to augment sustainability, on-demand production, customisation, and creative environments (Hanson, 2022). With the rapid expansion of E-commerce during the Covid-19 pandemic, online clothing purchases showed dramatic growth (OECD, 2020). The fit is vital in the online clothing business and the accurate fit should replicate on online display. Even though digital technologies are used to assess fit issues during the product development process and e-commerce platform, clothing misfit remains a significant problem for consumers and manufacturers (Scott et al., 2019). Reduced lead time and increased production efficiency are two services highlighted by digital technologies. Digital prototyping will play a significant role in future product development, therefore, it must assure engineered fit which should be more realistic.
Digital 3D design as a tool for augmenting zero-waste fashion design practice
Published in International Journal of Fashion Design, Technology and Education, 2020
A key attribute of the development of digital 3D software for fashion has been accuracy and application as a replacement for at least part of the prototyping process. Most 3D software now allows for the pattern to be visualised in 3D, and its pattern exported for use in production. The advantages are seen by many in the industry: 86 international companies are listed as current users of CLO, and Adidas, Patagonia, Amazon, Lindex, Li&Fung, Helmut Lang are all, at time of writing, recruiting for 3D digital designers and software users. Digital prototyping enables designs to be developed with minimal waste, and potentially to be ordered directly from a digital render. Swedish brand Atacac utilise 3D software in almost every stage of their business, from design/pattern cutting, to visualisation for online retail, through to exporting the patterns to be used in their micro-factory. In education, many fashion programs have introduced CLO courses into their curriculum (58 schools internationally at the time of writing). Increasingly, these digital tools are being integrated into more areas and segments of the fashion industry.
Digital prototyping, open design, and sustainability in industrial design education: a case study
Published in Digital Creativity, 2023
Compared to the older prototyping processes, one of the biggest advantages of digital prototyping is the ability to perform simulations in CAD/CAM programmes without producing physical prototypes. Simulations are a more analytical part of a design process, which requires a design engineering process, such as designing medical devices (Brown 2014). Outer space projects are examples of the new design and manufacturing technologies’ future applications and most advanced implementations (Adams 2014).