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Human–Computer Interaction for Development
Published in Julie A. Jacko, The Human–Computer Interaction Handbook, 2012
Susan M. Dray, Ann Light, Andrew M. Dearden, Vanessa Evers, Melissa Densmore, Divya Ramachandran, Matthew Kam, Gary Marsden, Nithya Sambasivan, Thomas Smyth, Darelle van Greunen, Niall Winters
HCI4D takes a user-centered approach to both design and Development. The role people from the local communities play is key and may include co-designing, using software in context, co-evaluating the project, and/or reflecting on their own role in the process. Good HCI (in research and in practice) requires an understanding of context and users, iterative design, opportunities for testing and evaluation, and ultimately uptake and application of technologies. UCD always requires that we are keenly aware of not only our participants and their context but also of differences between our own expectations and assumptions and those of our participants. The cultural diversity of “developing” societies has important implications as far as UCD is concerned. For example, under normal circumstances in “developed” regions, user and task analysis techniques offered by HCI provide adequate information about users and their work. However, these techniques are inadequate when a large number of cultural variables must be factored in. To cope with cultural diversity and still ensure optimum performance, a designer needs to know about a much wider and variable range of factors that will affect a person’s work and social behavior. This implies that the emerging HCI practitioner cannot function effectively without including ethnographic techniques.
User Interfaces for All
Published in Constantine Stephanidis, User Interfaces for All, 2000
Human–computer interaction (HCI) is concerned with the design, implementation, and evaluation of interactive computer-based systems, as well as with the multidisciplinary study of various issues affecting this interaction. The aim of HCI is to ensure the safety, utility, effectiveness, efficiency, accessibility, and usability of such systems. The user interface is the part of an interactive system, application, or telematic service with which the user comes into contact cognitively, perceptually, and physically.
Maximizing the Value of Enterprise Human-Computer Interaction Standards
Published in Waldemar Karwowski, Anna Szopa, Marcelo M. Soares, Handbook of Standards and Guidelines in Human Factors and Ergonomics, 2021
As we move forward, we face the following challenges. First, we are entering the era of artificial intelligence (AI) technology while almost all the HCI standards across international, national, and enterprise levels have been developed specifically for non-AI-based products. There is a need to develop HCI standards in design and methodology, especially at the enterprise level (Xu, 2019).
Mapping Human–Computer Interaction Research Themes and Trends from Its Existence to Today: A Topic Modeling-Based Review of past 60 Years
Published in International Journal of Human–Computer Interaction, 2021
Fatih Gurcan, Nergiz Ercil Cagiltay, Kursat Cagiltay
Human-computer interaction (HCI) is an interdisciplinary field of research and practice that focuses on both the interaction between computers and users (human) and the design of interfaces that enable the interaction between them to be more effective (Dix, 2009; Kim & Group, 2015). More specifically, HCI is a dynamic discipline that studies how to design, build, implement and evaluate human-centric interactive computer systems and to maximize the usability, effectiveness, efficiency and satisfaction of the interfaces between users, computers, and other phenomena surrounding these elements (Çağıltay, 2018; Dix, 2017; Hewett et al., 1992; Shneiderman & Plaisant, 2010). In general, the letter “I” in HCI denotes both the interaction and the interface that illustrates an abstract model and technical methodology. In a more explicit sense, interaction is an abstract model that expresses human behavior and communication with a computer to perform a task, and an interface is the process of evaluating and selecting systems, platforms, or applications that technically enable such an interaction model (Hewett et al., 1992; Karray et al., 2008; Kim & Group, 2015; Shneiderman & Plaisant, 2010). The HCI system has four main components consisting of user, task, tool, and context. HCI studies generally evaluate the results of experimental observations obtained by users while performing specific tasks using related tools together with behavioral processes. The findings and experiences from this experimental process are used in the design and development of interactive systems (Çağıltay, 2018; Kim & Group, 2015; Shneiderman & Plaisant, 2010).