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Theories and interface design: Designing interfaces with ecological and cognitive task analysis
Published in Don Harris, Engineering Psychology and Cognitive Ergonomics, 2017
A design rationale provides the fundamental reasons, principles, and logical basis for design decisions. The design rationale for ecological task analysis (Kirlik, 1995) is that skilled performance is directly related to the efficient selection of appropriate control actions. For each possible action (or class of actions) that can be taken, a set of constraints exists that determine the productivity of the action. As a basis for selection of the appropriate actions during task performance, the action constraints within an operational system should be depicted perceptually on the human-machine interface. The design goal is to minimize the need for complex reasoning about correct control actions. Cognitive processing is necessary only when the perceptual characteristics of an environment fail to direct action.
Knowledge discovery of design rationale based on frequent-pattern mining
Published in Yigang He, Xue Qing, Automatic Control, Mechatronics and Industrial Engineering, 2019
H. Jiang, W. Yang, J. Mei, R.L. Wu, L. Guo
According to modern design theory, design is a creative activity based on knowledge. The acquisition and application of new knowledge is the core of design, and is of great significance. Design rationale is an explicit expression of the systematic knowledge of the design process. The purpose of research into the acquisition, recording and modeling of design rationale knowledge is to realize the reuse of design rationality. Design rationale knowledge supports design reuse, innovative design, collaborative design and other design activities. Currently, the reuse of design rationality is mainly supported by design rationale retrieval and model processing.
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Published in Thomas P. Moran, John M. Carroll, Design Rationale, 2020
Thomas P. Moran, John M. Carroll
Design rationale must somehow be captured or constructed if it is to be dealt with explicitly as a resource for design. The techniques for the capture, as well as the use, of design rationale depend heavily on the representation, for example whether it is formal or informal. And the use of design rationale depends on the accessibility and organization of the design documentation.
Evaluating Effects of Enhanced Autonomy Transparency on Trust, Dependence, and Human-Autonomy Team Performance over Time
Published in International Journal of Human–Computer Interaction, 2022
Ruikun Luo, Na Du, X. Jessie Yang
In this study, we propose the option-centric rationale display for enhancing autonomy transparency. Inspired by the research on design rationale, the option-centric rationale display explicitly displays the option space (i.e., all the possible options/actions that an autonomy could take) and the rationale why a particular option is the most appropriate at a given context. Design rationale is an area of design science focusing on the “representation for explicitly documenting the reasoning and argumentation that make sense of a specific artifact” (MacLean et al., 1991). Its primary goal is to support designers and other stakeholders by recording the argumentation and reasoning behind the design process. The theoretical underpinning for design rationale is that for designers what is important is not just the specific artifact itself but its other possibilities – why an artifact is designed in a particular way compared to how it might otherwise be.
Brain–Computer Interface Games Based on Consumer-Grade EEG Devices: A Systematic Literature Review
Published in International Journal of Human–Computer Interaction, 2020
Gabriel Alves Mendes Vasiljevic, Leonardo Cunha de Miranda
In the same context, another recommendation is to design the game using a design rationale. A design rationale is a document that explicitly lists all the design decisions and the rationale behind each of them, including possible alternatives and the pros and cons of each one (Lee & Lai, 1991). By using a design rationale, the game designer can avoid possible gaps in the gameplay or in the general design of the game caused by strange interactions originated from poor design choices. In this regard, design rationales specifically for BCI games, such as the one proposed and described by Ferreira et al. (2014), could guide HCI researches, game developers and game designers in the development process of more user-friendly BCI games of any genre, using or not a consumer-grade EEG device.
Bridging the Strategy Execution Gap of Designing Intelligent Talent Acquisition Systems Using Enterprise Modelling and Simulation
Published in Enterprise Information Systems, 2023
Amjad Fayoumi, Pericles Loucopoulos
This is a cognitive approach describing how humans make sense of, and make decisions about, some aspects of the world. There are different approaches to reasoning, and one of the most well-known is the ‘design rationale’ (Regli et al. 2000). Design rationale techniques are used in this paper as a method for qualitatively justifying and reasoning about every design step, in order to be sure that the decision made is the most suitable one. Well-known design rationale styles include: