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On-site deployment of mobile computing devices
Published in Manuel Martínez, Raimar Scherer, eWork and eBusiness in Architecture, Engineering and Construction, 2020
Mobile Computing is a generic term describing the application of small, portable, and wireless computing and communication devices. This includes devices like laptops and handheld devices (mobile phones, personal digital assistant, etc). Different people may have different perceptions in relation to the term of mobile computing. Basically, mobile computing is a computing paradigm designed for mobile workers and others who wish to have real-time connection between a mobile device and other computing environment. Magdič et al. (2002) stated that the term mobile computing consisted of three important components: computer hardware, mobile networks and mobile services. Magdič et al. (2002) stated that mobile computing did not only involve mobile computing devices such as laptops, notebooks, PDAs and wearable computers, which were designed to be carried around, but it also related to the mobile networks where these computers were connected. Zimmerman (1999) commented that the term mobile computing was used to describe the use of computing devices to interact with a central information system, which was normally identified as fixed workplace, while the users away from that place. With this technology, the mobile worker is enabled to create, access, process, store and communicate information without being constrained to a single location.
Business—Technology Interface
Published in Klaus Diepold, Sebastian Moeritz, Understanding MPEG-4, 2012
Klaus Diepold, Sebastian Moeritz
The mobile industry is obviously not only characterized by mobile telephones, but also includes mobile computing—the use of a portable computer capable of wireless communication, which is not only used for local, stand-alone data processing, but also for wireless communication situations of a mobile user in motion.
Context Awareness in Recognition of Affective States: A Systematic Mapping of the Literature
Published in International Journal of Human–Computer Interaction, 2023
Sandro Oliveira Dorneles, Rosemary Francisco, Débora Nice Ferrari Barbosa, Jorge Luis Victória Barbosa
Using the VOSviewer bibliometric application, the selected studies' keywords were submitted to standardization through synonyms classification. The results are demonstrated in Figure 7 and represent the link between these words. The most detected were: emotion recognition, with eighteen occurrences; affective computing and ubiquitous computing, with twelve occurrences; and context awareness, sensors, and physiology, with nine occurrences. The relevance of words, such as mood, stress, smartphone, mobile computing, wearable, and machine learning associated with the main terms suggests a trend in the study of mobile devices, such as wearable and smartphones in the collection of contextual data and emotional signals and the fusion of this information in the recognition and prediction of affective states.
Information-Processing Support Index: A New Perspective on IT Usage
Published in Journal of Computer Information Systems, 2020
The Q-sort test was conducted with 30 undergraduate students from a large southern public university in the USA. Given that this study empirically considers mobile-computing device decisions and the fact that today’s undergraduate students are typically quite familiar with multiple types of mobile computing devices such as smartphones, tablet computers, and laptop computers, this is an appropriate pool to sample for this purpose. Beyond using such devices for entertainment purposes, university students have adopted these mobile devices in their “job” (e.g. study-related) activities. Special instructions were given to the student subjects to have them think in a manner similar to how employees view their job-required information-generation and information-consumption activities. The Q-sort test showed the participants eight different “job activities” that were ultimately used to construct the final survey items.