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The effects of observation in video games: how remote observation influences player experience, motivation, and behaviour
Published in Behaviour & Information Technology, 2022
Dominic Kao
The Tower of Hanoi is a popular puzzle game that is also widely used as a problem-solving assessment (Kotovsky, Hayes, and Simon 1985) (see Figure 3.) The goal in the game is to move all the disks from the leftmost rod to the middlemost rod, with the following rules: (1) only one disk can be moved at a time, (2) only the topmost disk on a rod can be moved, and (3) disks can only be placed on top of larger disks.