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Mobile Platforms
Published in Jithesh Sathyan, Anoop Narayanan, Navin Narayan, K V Shibu, A Comprehensive Guide to Enterprise Mobility, 2016
Jithesh Sathyan, Anoop Narayanan, Navin Narayan, K V Shibu
The OS features of the Android application are detailed as follows: The application framework helps in enabling reuse and replacement of individual components.The Dalvik virtual machine is highly optimized for mobile devices.The integrated browser is based on the open-sourced WebKit engine.The OS has optimized graphics by custom-2D graphics library.3D graphics uses OpenGL ES 1.0 specification.SQLite can be used for structured data storage.The OS supports standard media formats.The OS includes GSM telephony.The application has EDGE, 3G, Bluetooth, and WiFi.The application has a compass, a camera, a GPS, and an accelerometer.A rich development environment, with a device emulator, debugging tools, tools for memory and performance profiling, and also a plug-in for the Eclipse integrated development environment (IDE), is available.
The Allure and the Paucity of Design: Cultures of Design and Design in Culture
Published in Human–Computer Interaction, 2021
Scapes are units of experience—but, crucially, they are not units of design. The paucity of design speaks to the gaps and lacunae with our digital experience in the assembly of scapes. The design of public space might be undertaken with the goal of producing particular vistas (as Olmsted and Vaux reputedly attempted when laying out New York’s Central Park (Cronon, 1996)), but the context is always larger than one can control. So too for the app-scape, or the message-scape, or the UX-scape. The elements of these scapes are unquestionably the products of design, but the fact that their design is limited by the boundaries of the app, the window, or the device limits the context within which this design practice affects our digital experience. This is especially true when we consider how this experience arises over time. My interpretation of the behavior of an app on my phone is shaped by my understanding of how its operating system and application framework share elements with my Mac; my understanding of the Mac’s behavior is shaped by years of experience with the UNIX operating system upon which it is built, which is in turn contextualized by comparative, youthful experiences with VMS, EMAS, ITS, TENEX, and on and on.
A Prototype Earthquake Early Warning System for Northern India
Published in Journal of Earthquake Engineering, 2021
Bhanu Pratap Chamoli, Ashok Kumar, Da-Yi Chen, Ajay Gairola, Ravi S. Jakka, Bhavesh Pandey, Pankaj Kumar, Govind Rathore
A graphical user interface (GUI) was developed using PyQt4, a Qt application framework in Python. This GUI contains two main components: a map display of the region monitored and a countdown timer to display the estimated time remaining before the arrival of a detected earthquake. The map is displayed using Leaflet JS, a JavaScript library for interactive maps.